Docs

AudioSystem

Inherits: SubSystem

SoLoud playback and 3D audio.

Methods

Name Languages
stopAll C++ | Lua
pauseAll C++ | Lua
resumeAll C++ | Lua
checkActive C++ | Lua
setMuted C++

Constants

  • globalVolume

Platform mute

AudioSystem::setMuted(bool muted) silences all audio, whatever globalVolume is set to, until it is called again with false. It is meant for mutes the platform imposes: web exports for YouTube Playables call it when YouTube turns the game's audio off. See Monetization → Pauses and mute.