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ButtonComponent

ButtonComponent API exposed to Lua and C++ gameplay code.

Properties

Writing a component field

Some fields take effect only once the matching needUpdate… flag is set too. See Writing components directly.

Name Languages
label C++ | Lua (read-only)
textureNormal C++ | Lua
textureHovered C++ | Lua
texturePressed C++ | Lua
textureDisabled C++ | Lua
colorNormal C++ | Lua
colorHovered C++ | Lua
colorPressed C++ | Lua
colorDisabled C++ | Lua
scaleHovered C++ | Lua
scalePressed C++ | Lua
transitionTime C++ | Lua
onPress C++ | Lua
onRelease C++ | Lua
pressed C++ | Lua (read-only)
hovered C++ | Lua (read-only)
disabled C++ | Lua
needUpdateButton C++ | Lua