PanelComponent¶
PanelComponent API exposed to Lua and C++ gameplay code.
Properties¶
Writing a component field
Some fields take effect only once the matching needUpdate… flag is set too. See
Writing components directly.
| Name | Languages |
|---|---|
headerimage |
C++ | Lua (read-only) |
headercontainer |
C++ | Lua (read-only) |
headertext |
C++ | Lua (read-only) |
titleAnchorPreset |
C++ | Lua |
minWidth |
C++ | Lua |
minHeight |
C++ | Lua |
resizeMargin |
C++ | Lua |
canMove |
C++ | Lua |
canResize |
C++ | Lua |
canBringToFront |
C++ | Lua |
headerPointerDown |
C++ | Lua (read-only) |
onMove |
C++ | Lua |
onResize |
C++ | Lua |
needUpdatePanel |
C++ | Lua |