SoundComponent¶
SoundComponent API exposed to Lua and C++ gameplay code.
Properties¶
| Name | Languages |
|---|---|
handle |
C++ | Lua |
state |
C++ | Lua |
filename |
C++ | Lua |
loaded |
C++ | Lua |
enableClocked |
C++ | Lua |
lastPosition |
C++ | Lua |
startTrigger |
C++ | Lua |
stopTrigger |
C++ | Lua |
pauseTrigger |
C++ | Lua |
onStart |
C++ | Lua |
onPause |
C++ | Lua |
onStop |
C++ | Lua |
volume |
C++ | Lua |
pan |
C++ | Lua |
looping |
C++ | Lua |
loopingPoint |
C++ | Lua |
protectVoice |
C++ | Lua |
inaudibleBehaviorMustTick |
C++ | Lua |
inaudibleBehaviorKill |
C++ | Lua |
minDistance |
C++ | Lua |
maxDistance |
C++ | Lua |
attenuationModel |
C++ | Lua |
attenuationRolloffFactor |
C++ | Lua |
dopplerFactor |
C++ | Lua |
length |
C++ | Lua |
playingTime |
C++ | Lua |
needUpdate |
C++ | Lua |