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SoundComponent

SoundComponent API exposed to Lua and C++ gameplay code.

Properties

Name Languages
handle C++ | Lua
state C++ | Lua
filename C++ | Lua
loaded C++ | Lua
enableClocked C++ | Lua
lastPosition C++ | Lua
startTrigger C++ | Lua
stopTrigger C++ | Lua
pauseTrigger C++ | Lua
onStart C++ | Lua
onPause C++ | Lua
onStop C++ | Lua
volume C++ | Lua
pan C++ | Lua
looping C++ | Lua
loopingPoint C++ | Lua
protectVoice C++ | Lua
inaudibleBehaviorMustTick C++ | Lua
inaudibleBehaviorKill C++ | Lua
minDistance C++ | Lua
maxDistance C++ | Lua
attenuationModel C++ | Lua
attenuationRolloffFactor C++ | Lua
dopplerFactor C++ | Lua
length C++ | Lua
playingTime C++ | Lua
needUpdate C++ | Lua