Docs

TextEditComponent

TextEditComponent API exposed to Lua and C++ gameplay code.

Properties

Writing a component field

Some fields take effect only once the matching needUpdate… flag is set too. See Writing components directly.

Name Languages
text C++ | Lua (read-only)
selection C++ | Lua (read-only)
cursor C++ | Lua (read-only)
cursorBlink C++ | Lua
cursorWidth C++ | Lua
cursorColor C++ | Lua
selectionColor C++ | Lua
placeholderColor C++ | Lua
placeholder C++ | Lua
passwordChar C++ | Lua
cursorIndex C++ | Lua
selectionAnchor C++ | Lua
scrollOffset C++ | Lua
disabled C++ | Lua
password C++ | Lua
onChange C++ | Lua
onSubmit C++ | Lua
needUpdateTextEdit C++ | Lua