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UIComponent

UIComponent API exposed to Lua and C++ gameplay code.

Properties

Name Languages
loaded C++ | Lua
minBufferCount C++ | Lua
minIndicesCount C++ | Lua
primitiveType C++ | Lua
vertexCount C++ | Lua
texture C++ | Lua
color C++ | Lua
onGetFocus C++ | Lua
onLostFocus C++ | Lua
onPointerEnter C++ | Lua
onPointerLeave C++ | Lua
onPointerMove C++ | Lua
onPointerDown C++ | Lua
onPointerUp C++ | Lua
onClick C++ | Lua
onDoubleClick C++ | Lua
onDragStart C++ | Lua
onDrag C++ | Lua
onDragEnd C++ | Lua
automaticFlipY C++ | Lua
flipY C++ | Lua
pointerMoved C++ | Lua
focused C++ | Lua
needReload C++ | Lua
needUpdateBuffer C++ | Lua
needUpdateTexture C++ | Lua