UIComponent¶
UIComponent API exposed to Lua and C++ gameplay code.
Properties¶
| Name | Languages |
|---|---|
loaded |
C++ | Lua |
minBufferCount |
C++ | Lua |
minIndicesCount |
C++ | Lua |
primitiveType |
C++ | Lua |
vertexCount |
C++ | Lua |
texture |
C++ | Lua |
color |
C++ | Lua |
onGetFocus |
C++ | Lua |
onLostFocus |
C++ | Lua |
onPointerEnter |
C++ | Lua |
onPointerLeave |
C++ | Lua |
onPointerMove |
C++ | Lua |
onPointerDown |
C++ | Lua |
onPointerUp |
C++ | Lua |
onClick |
C++ | Lua |
onDoubleClick |
C++ | Lua |
onDragStart |
C++ | Lua |
onDrag |
C++ | Lua |
onDragEnd |
C++ | Lua |
automaticFlipY |
C++ | Lua |
flipY |
C++ | Lua |
pointerMoved |
C++ | Lua |
focused |
C++ | Lua |
needReload |
C++ | Lua |
needUpdateBuffer |
C++ | Lua |
needUpdateTexture |
C++ | Lua |